with Pete Ashton at BOM, Jan 10th 2017
These notes will be updated during and after the workshop with things that come up in discussions, so check back later!
This workshop is based on Golan Levin’s course of the same name from Carnegie Mellon and he’s put all the course materials online, which is delightful of him. I’ll link to specific pages below but please do have an explore as there’s loads of good stuff in there.
James George’s talk at EYEO 2015 is a good “Experimental Capture 101”.
Most high-end smartphones from the last couple of years have pretty decent slo-mo modes, up to 240fps.
Golan’s history of Long Exposure in art
The Slitscan Processing sketch I had running on the iMac is here. You’ll need to download Processing to run it.
The Hockneyesque Flickr group has some great examples of people playing with Hockney’s ideas.
Ronen V’s montage animations (Bit rude in places)
My 648 MPs
Photoshop is probably the obvious tool for doing these things but it’s not the only option. ImageMagick is an open source, command-line tool which is good for batch processing lots of images. Gimp is an open-source equivalent of Photoshop.
The best tool for this is Photoscan. You can run it in demo mode for free (no saving or exporting) or request a 30 day free trial. After that it’s not cheap but not too expensive.
Shining 360 - a 3D video made from putting long tracking shots from The Shining through PhotoScan. (Needs Chrome)
Open Kinect for Processing - this will let you access Kinect data through Processing on any computer.
Clouds - a documentary made with a Kinect mounted under a DSLR capturing RGB Video and Depth.